glaive beam ftl. !?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause!. glaive beam ftl

 
!?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause!glaive beam ftl  The combination of these weapons required all 8 weapon power bars, and

FTL: Faster Than Light > General Discussions > Topic Details. 2s, 10. A weapon that in one playthrough is a great find in combination with what. Warp 1-2 guys to take out the enemy and the system, then warp back. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 2 Damage to rooms with Systems. 9. Each has its own style and areas of focus. You can target ships with level one shields up when using high power beams. Glaive beam will cut through two shields. As a rule, only spend scrap on weapons that are a. XD find, 3 glaives and a burst laser III You can only power 2 of those. Posts: 24. The Glaive beam completely obliterates any ship with only 1 layer of shields and does nice damage to a 2 shield ship. If you use Halberd on level 1 shields, it does one damage. Switching out the Glaive for the Mini Beam - if the latter were purchaseable - would be very likely to be a huge mistake on Stealth B, for example. 1. Beam weapons cut across multiple rooms, allowing them to damage several systems and deal large amounts hull damage. Burst 3 is a good weapon, It's just that Burst 2 is pretty much better in almost every way. payload removes systems with good breach chance, very good and fun. Stage 2: hack the shields again, use both beams to get it down to 1hp, then power down glaive and utilize flak 1 + hull to finish it off. Cooldown Module [3] . Useless in this application #3. It's a lot easier to knock a ship down to two shields then to zero, and you should usually try to hit the shield room first if you can to increase the damage you get on the rest of its swath. Usually, after sector 4 or so, I then sell it to buy some faster weapons, but the Glaive Beam still works well on the FS. Press your finger on a room and hold. ftl instead of . FTL: Faster Than Light. Each laser shot temporarily removes a shield layer. Green shields? One beam knocks it out, one spare beam in case you wanted to tear up a few rooms. . This is separate from room/hull damage which is triggered when a beam passes over a room boundary to. The player controls the crew of a lone spaceship affiliated with The Federation, which is currently on the losing end of a massive rebellion. Obviously, weapon pre-igniter makes most well-developed weapon setups overpowered, especially those that normally have a long charge time. To be clear, it's fine to enjoy or prefer others, but in terms of general use value Glaice and especially artillery shouldn't be in the conversations. All of the shield layers are removed at almost the same time, so the Glaive Beam can hit all rooms with its full power. 72K subscribers in the ftlgame community. Beam weapons cannot work on their own (even the famous Glaive ideally needs a complimentary weapon) and they also require a very heavy deal of micromanaging. Defense Mk1 droid helps a lot, too. When you do it, its a necessary action to ensure the survival of the Federation. They work worst with long cooldown weapons that take the shipdown with huge burst. Unpopular opinion but I like Ion 2, it’s not as good as some other weapons but it’s really fun. Had a lot of fun recently with hacking + hull beam +. A Burst 3 with any laser that takes 2 power and any beam will destroy, it just won't destroy as well as Burst 2s do. Stage 3: use both beams to get rid of Zoltan shield, after 1 volley, and then once again, hack shields and do what I did in stage 2, which is. i won each fight with smothering my enemies. Say you've for four bars in weapons a glaive beam and a flak 2. They dug their grave, they can fucking lie in it. 'Course, if FTL were following the Nethack example, that Glaive Beam would be cursed, and maybe there'd be a ghost, too. Top. Ftl Glaive Beam Strategy. Or the Glaive can even be used to support boarding by firing at a med/clone bay. Holoshideim's FTL Guides. Lasers can only be shot down by Mark II Defense Drones. Part 1. That lets you alpha strike before they can get a shot off, letting you disable or destroy most enemies without any risk of taking damage. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Simply put, in FTL there's no substitute for quantity. Instead, he damaged or destroyed every other ship system simultaneously — but left the weapons system intact, so my glaive beam didn’t lose charge. Yes, you set a starting point and a direction it goes in. An Ion Blast mk2 or 2 mk1s and one of the more powerful beams are great if you have an additional weapon to bring down shields. Stage 3: use both beams to get rid of Zoltan shield, after 1 volley, and then once again, hack shields and do what I did in stage 2, which is. Pike Beam Whatever it can do, other beams do better. Plus, it lacks that weapon's strengths. Per page: 15 30 50. This ship is just like gambling every time you battle. Beams do damage when they enter rooms. The beginning was very nice: I found a Fire Beam. Particularly the defense drone, against missiles and boarding drones. Automated reloaders work best with weapon setups with short cooldown (Flak 1, Burst laser 2, Heavy Laser 1 etc. Lasers can only be shot down by Mark II Defense Drones. . Known to take out some ships in a single blast. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Remember, all you need is a tiny bit of the beam to reach the room. I imagine that as the glaive beams were anihilating their way through the ship, it desperately tried to pull power away from shields and put them into engines or. There are also distress signals that may come from different systems. I learned a lot by watching and reading about other people's strategies, so I wanted to share my own. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. Now all of your weapons (even the offline ones) are fully charged*. eventually,) but wow, that. Ion mk2, anti-bio beam, fire beam, fire bomb. With 10 ships available in FTL and each having various sub layouts. Beating the game for the first time. FTL: Faster Than Light > General Discussions > Topic Details. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. Glaive Beam is super powerful but a glass cannon, and needs a lot of support and strong defense. This means it is often a good idea to start on the enemy shield room to weaken/stop regeneration of shields. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Targeting. Only BL I really is to BL II. 7s, 11. Board index FTL General Tips, Strategy & Guides; It is currently Thu Jun 08, 2023 8:15 pm; All times are UTC; Best Weapon Combos. (pausing while aiming helps) Drones can also be used for combat, but i'll talk about it in the next sectionIt needs to hit the tile that the crew member is on. It's OP as hell. Mini Beam. and was able to launch my Flak II, Glaive, and Flak Superweapon all at the same time. ( in one run I got two glaive beams , and I really enjoyed killing the flagship in one swipe Happiness Officer. (C) ittarter 2023. Glaive Beam Cost 95->80 Glaive Beam Color Bright Red->Darker Red (Visual tweak only. i killed the final boss in just two volleys, three with zoltan shields. Find a ship and shoot it until it's really low on HP, then jump away. It pairs very well with flak weapons and burst lasers, but less so with other beam weapons or drones. Destroyed Piloting or Engines systems don't affect this increase. May 24, 2014 @ 11:05pm 120 scrap is a lot in hard mode, especially early on. 74K subscribers in the ftlgame community. 0s. Keep in mind that the glaive beam pierces level two shields, so against level 5 shields (the highest in the game), you would only need 3 shots to hit to use it. Even a level 1 missile will buttress your Glaive Beam significantly. FTL: Faster Than Light. xthorgoldx • 11 yr. Wait till all of your weapons are charged, use the other weapons to take down or damage the shields, and then slice them up with the beams. Welcome to v2. ago. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. #7. I've gotten random augments, "nothing" (in which case they attack you as a heretic), weapons (BIO BEAM. The bonus of this weapon though, is the 2x damage multiplier it receives when hitting. The Glaive is just faster and that means everything. The enemies simply power as many weapons. Since FTL is a game of RNG, you want to minimize any variance as much as possible. eventually,) but wow, that. r/ftlgame • OFFICIAL FTL: MULTIVERSE DEVELOPMENT NEWS - READ COMMENTS. (I also feel like the increased enemy evasion on Hard and the availability of Hacking tends to make ion a bit weaker in general. #8. Glaive Beam is the only beam weapon that can remove Zoltan Shield in one swipe and still potentially damage the ship. This is good because it allows for things like double glaive beam. 73K subscribers in the ftlgame community. 12 votes, 11 comments. In order for a Beam to pierce any kind of Shield; it needs to do MORE than 1 damage per. Are there any secrets to getting accuracy up? I've tried hunting down bombs but they are just so excrutiatingly. So the artillery beam is basically a 1 power saving grace if a fight goes terribly and lasts 40 seconds. Whenever you encounter an enemy ship, cloak immediately with the full three levels. I think I also had to change the update version of FTL but that. Aiming Hull Beam at systemless rooms will not increase damage to Zoltan Shields. r/ftlgame A chip A close button A chip A close buttonThere are a lot of different types of weapons in the game. . Award. Or the Hermes missile - it's an absolutely fantastic weapon for boarding ships, since it will always kill medbays on hit and it has a ridicoulous charge time for being a 3-damage weapon that ignores. Stealth Type B has a powerful weapon, the glaive beam, but crappy defense. Full Lvl 4 shields, of course. After having an enourmous amount of luck with Rock A run on hard I decided to play Rock B. with no shields it does 4 damage per room 1 shield 3 damage per room 2 shields 2 per room and 3 1 per room. Discuss Things I'm Reading and Playing FTL-Faster than Light Discussion Area 1; 2. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. At 200 hours played, a set of tips for you to thrive in FTL! I just hit 200 hours played (combined over three computers) in FTL. Must have for Stealth B. If you treat it like a beam weapon and fire it last, knocking two points off of a system is great. If the enemy shields come back online before the beam finishes firing it won't keep going, so you. Getting a shields system early on is still a necessity, especially to deal with drones and beam weapons. Getting punished by the enemy's Glaive Beam? Hack Weapons right before it fires. The Stealth B has the problem that the Glaive Beam is rather power hungry so a single hit to the weapons means it goes offline easily. Barring that, though, the glaive beam works best in a setup where you can protect yourself well. 'Rules of thumb' are things that happen with uncanny accuracy across many runs. 2. It's tricky to explain exactly why. eventually,) but wow, that. Against all odds. A Teleporter is a great addition to Stealth Ship A, but isn’t as good on Stealth Ship B because of the small Med-Bay. Hi, i loved the idea of this game. Against high dodge rate opponents, more shots simply means more chances to hit. 1. 5 seconds to charge. I think my favourite personal achievement in this game was managing to fund and run a fully-armed and operational Glaive Beam, which trivialised any ship that turned up in the most delightful way. Stage 1: hack shields, have both beams powered up, and 1 shot it. I actually bought one in sector 2, around two sectors before getting the second glaive beam as a reward. Also the glaive beam is an overall better weapon than the burst laser mark 3 because it never misses, hits multiple rooms, and does way more overall damage. 8 Artillery Beam 3. The reason I use a beam weapon is because IT NEVER MISSES. The only way I've heard of the actually speed up the game at all is to use something like CheatEwngine - though I don't know what you'd actually modify offhand (beyond perhaps Oxygen levels/etc. Fire Beam similarly isn't an all-purpose weapon but has some VERY. Even a level 1 missile will buttress your Glaive Beam significantly. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…The Gliave Beam is indeed a beast, but you barely won that. 73K subscribers in the ftlgame community. Aim the powered ones, unpause for a bit to let them shoot, pause. FTL: Faster Than Light. Master of Patience - Use only the Artillery Beam to destroy an enemy ship while taking no hull damage. If you beam aboard and destroy drone control you can hack shields for phase 1 and 2 and then just deal tons of damage with glaive beam. Don't sell long-range scanners until late in the game. 73K subscribers in the ftlgame community. ) Double Glaive is fun if you can make it work. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…It's like a Glaive beam, except with good publicity; plenty of people recognize that Glaive beams, though powerful, are not the best tool for every job. I show off how ridiculously powerful the Glaive Beam in FTL: Faster Than Light is!!Follow me on Twitch: my Discord server:. The Glaive Beam on Stealth B is in a weird spot, because it's a "bad" weapon and yet also usually wrong to swap. You are supplementing them with hermes missiles and boarding parties, not the most efficient combination but one that is working. Distribute and discuss mods that are functional. For weaponry, it begins with a very strong endgame weapon in the Glaive Beam, the rare beam weapon that does 3 damage per room hit at a cost of four weapon power. Hello, I'm an experienced FTL no-pause player and I recently made multiple guides to help both new and veteran players. ) Fire Beam Cooldown 20s->19s Fire Beam Swipe Speed 5->7. Every layer of active shields takes one damage off the beam. This leaves you just short of destroying the Flagship in a single volley, but if you throw in a Beam Drone they'll be full. First of all, all beams completely ignore accuracy checks: you're not allowed to initiate a beam weapon on a currently-Cloaked enemy, but evasion is irrelevant and if a ship initiates a Cloak partway through a beam 'volley', the Cloak won't protect against the ongoing beam at all. If I have a pike beam, then I can use weapons that cost more power and vice versa if you have a halberd or glaive beam (glaive beams sucks btw). Get shields down, and it can do 8 - occasionally 10 - can't miss damage. Then it was just a question of slowly working up to upgrade weapons to 8 and buy hacking. With only level 2 engines your cloak evasion isn't perfect, and you still have a 20% chance of being hit by. Let's just say I love the glaive beam. Disable enemy med-bay, and keep it down. - Ion Charger / Heavy Ion (2 Energie) -> keep enemies weapons down. I'm still not sure I'd do it again, though, unless the circumstances were just right. In theory, this is a great weapon for certain encounters, but since you don't. Too many times has my Glaive Beam been seconds away from firing only to be hit by one lucky laser. For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "Opinions on beam weapons (and actually weapons in general)". The first time is shorter than the pike beam's stock 16s due to weapons officer. Moderator - Grognak. I'll start; If you get a Chain Vulcan or a Glaive Beam, enemy shots have an increased chance of causing a fire or breach in your Weapons room. BL2 is the best individual weapon as far as power needed vs. Or Glaive + Lvl 3 hack. The 2nd damage pulse from beam weapons vs zoltan shields appears to happen shortly before the end point of the line. a simple rule to remember is that for each shield the ship has the beam does 1 less damage the only beams i'e seen that do more than 1 damage per room are halberd and glaive. The key is that crew damage is checked/applied when the beam enters a tile, whereas system/hull damage is checked/applied when the beam first "enters" a room. Wake up babe, new FTL cruiser just dropped. Charge Ion. #2. I show off how ridiculously powerful the Glaive Beam in FTL: Faster Than Light is!! Follow me on Twitch:. Sure, it does a phenomenal amount of damage once it spins up, but what are you doing in the meantime? Usually, getting shot at. 70K subscribers in the ftlgame community. If you have a rock boarding crew, it's a solid option. Using the Glaive Beam necessitates half of your weapons systems' max power, leaving you a measly 4 power to jury-rig a way to consistently drop your opponents' shields. FTL: Faster Than Light (2012) PC, iOS. One Glaive Beam. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. For example, the Glaive Beam does three damage to each room it hits, or two damage per room through one shield layer, or one damage per room though two shield layers. If you are using mixed weaponry though, the Halberd is better, because it's lower cooldown and lesser powerrequirement makes it play nicer with other weapons. As beams deal damage. You then get a flak gun. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. It beat the flagship. Full Lvl 4 shields, of course. Gained 23 missiles and 5 drone parts from start. Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. !?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause!. And if it's a free drone that's always more reason to use it. Invest in drones later in the game. eventually,) but wow, that. If I have a pike beam, then I can use weapons that cost more power and vice versa if you have a halberd or glaive beam (glaive beams sucks btw). Two Burst Laser II (to overload their shields, making way for the beam); Glaive Beam / Anti-Bio Beam; Two teleporting bombs of any type; Defense Drone MK II. Stage 1: hack shields, have both beams powered up, and 1 shot it. Glaive Beam: 120 Crew: 2xHuman: 80 Zoltan: 65 Augments: Long Range Scanners: 30 Systems Total: 495 Weapons Total: 120 Crew Total: 145 Augments Total: 30 Ship Total: 745 Mantis Ships Mantis A. I think it's fine, I just treat it like a drastically weakened Glaive Beam: Cool and useful, just power prohibitive with a long charge up time. use "Wait" at a repair beacon will repair you again). If you use Glaive on level 1 shields, it does 2 damage. Godspeed. All other beam weapons are ineffective against any shields. Then, if it does get damaged, you have that ridiculously lengthy warmup period again. But that was a preigniter with glaive,hacking, and other OP lucky RNG run and was near maxing ON HARD because I was killing crew with boarding and beam strikes. A page for describing Awesome: FTL: Faster Than Light. For example, the Glaive Beam does three damage to each room it hits, or two damage per room. 6 Fire Beam 3. - 2 Humans and 1 Zoltan - 7 Reactors - Glaive Beam Layout C - Simo-H How to unlock: Reach Sector 8 with DA-SR 12 and have Advanced Edition Content enabled - 1 Human, 1 Rockman, 1 Slug - 7 Reactors - Laser Charger S and Mini Beam There are a total of 40 weapons ranked in this tier list. as for combos, whatever costs little energy and lets you break shields and deal damage. Glaive Beam on a whole other level Just had a surprisingly easy victory using the Glaive and three basic lasers. Anti-bio and fire beams are amazing with proper shield suppression (such as large volleys, large amounts of ions, or hacking). Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. Halberd Beam is the best rounded of the beam weapons. - Glaive Beam Layout C - Simo-H How to unlock: Reach Sector 8 with DA-SR 12 and have Advanced Edition. The pre-igniter fully charged the unpowered weapons and the player simply switched power from the flak cannons to the Glaive beams as soon as they fired and before too much charge was lost. I just got the most incredible stroke of luck! I've only made it to my third beacon, and I got a glaive beam for FREE! Here is proof. That would have been fatal. My greatest creation, double glaive beam with with the weapon preingitor. I normally find by the time I have shields my glaive beam is becoming less useful and I have to spend a ton on additional/alternate weapons. 0 coins. The Vulcan has the potential. Posts: 20. All laser shots deplete a single shield layer, but some (Heavy or. Favorite Drone: Combat II Favorite Weapon: Flak II (I’m still not very sure yet) Halberd Beam, {Flak Gun Mk I | Breach Bomb Mk II}, Burst Laser Mk II, Heavy Laser Mk I; Hacking. . Halberd beam is my favorite weapon. Obviously that could do massive damage, and took out some ships with one shot alone. Beam drones can drag into an adjacent room. Widely regarded as the best beam weapon, this laser is absolutely MASSIVE and does crazy damage! It takes a whopping 4 power as well, and has a massive 25 second charge time, but it does a massive 3 damage per room! This means it can pierce up to two layers of shields and still do 1 damage to all rooms hit! the Normandy SR-2 from the video game series Mass Effect, which is an advanced stealth frigate built as a collaborative effort between races and featuring a high-powered beam weapon as its main gun. It gives you a reason to try out the big guns such as burst MKIII and Glaive beam. The beam is such a length that it can't touch more than 4 rooms on a geometric grid. Depower a weapon (or however many needed), and power the unpowered one (s). And lastly if you unpower a hacking/boarding drone in flight, they stop moving. If you use Glaive on level 2 shields, it does 1 damage. . Sure, they do a lot of damage, but you have to get the shields down first. Damage is done to every room and system, and anyone in the rooms (ally or enemy). The unpowered ones should now drop to only like 98% charge, so. 71K subscribers in the ftlgame community. playing with the Zoltan ship with 2 beam weapons, and a missle launcher, ran outta missles and a single automated ship beat me because my (halbert?). Master of Patience - Use only the Artillery Beam to destroy an enemy ship while taking no hull damage. FTL: Faster Than Light > General Discussions > Topic Details. Halberd > Mini > Hull in my personal opinion. Heavy lazor 1 Ion blast 2 good- Flack 2, Fire Beam, Pike Beam, Hull Beam, Heavy lazor 2, Glaive Beam, Small bomb, Chain Vulcan. Reg. Only the person manning the engineering station gets experience. "One of the most powerful weapons of war ever created. I don't particularly like the Glaive Beam as a weapon, and I don't care very much for the gameplay of the Stealth B. And tbh one-shoting an enemy with a glaive beam is the most satisfying thing you could have. < > 133. Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. FTL: Faster Than Light. . Measured charge times for Pike Beam with 0,1,2 and 3 automated re-loaders were, respectively, 14. Burst Laser III High power requirements and long cooldown keep it out of the higher tiers. If this is your first time seeing these tier lists, I would recommend visiting the original tier list first here: *OLD* FTL Ship Tier List v1. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…This applies to all weapons, including the artillery beam of the Federation Cruiser. Only other thing of note was cloaking was available to. Yes, it's rare to get both weapons and it takes forever to fire, but when it does, even late game ships can occasionally be one shot. If you can position it well, you can even hit two rooms like in the picture. 1. The total evasion - due to functioning Piloting, Engines - can reach or exceed 100%. During an active cloak: Evasion of the ship is increased by 60%. The following combinations can 1-shot every phase of the ez flagship: (8) 4x Pike. 1 Order and Chaos. eventually,) but wow, that. 73K subscribers in the ftlgame community. 7 seconds-Maybe some other changes, but mostly focused on the shield crash. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. In the first sector I believe you can 1-shot your enemies 100% of the time with the glaive beam, and you can often 1-shot them with it even into the second a. After numerous upgrades, I encountered the prototype flagship. You can then immediately repower it while the defence drone is on cooldown between shots. Ftl ss has ing made the flagship too rng ftl tier some ftl ftl ae victory in hard mode. In phase three be defensive, have a big. Might be compatible for multiplayer. It may have the same length as the halberd beam and deal three damage. Another thing that works well is to have ion bombs or something to get shields down by two, a burst laser and then just Glaive beam. It's worth upgrading to have 3 power bars relatively early in the game as a reliable backup even if you don't power all 3 levels regularly. One-shot beam setups. Another big upside is you rarely ever take damage, 2 pike beam hits to kill almost everything up to 2 shields. Reward! r/ftlgame. Crowrevell's ships guide distills each ship to a brief summary, presenting strategy in the context of the ship's weaknesses and strengths. Even better if the 2 size room is the med-bay, as your boarders will prevent repairs. Diplomatic Immunity - While using the Federation Cruiser, use your crew in four special blue events by sector 5. eventually,) but wow, that. Sometimes you need a reliable weapon, plus it pairs nicely with weapons that can easily take out shields. For me it would be either 4 burst laser 2s or a glaive beam with a burst laser 2 and 2 small ion bombs. Stealth C needs less scrap to upgrade the weapons system and you can sell the drones and no, you don't need to upgrade drone system at the start, it's. And it pairs best with Glaive/Flak II. The glaive beam should always hit at least 3 rooms. either way i found that the dimensions of my weapon were off (i use a recolored Glaive Beam as its model but it was shorter) and i guess somhow changing the parameters to match Glaive Beams size gave me an assertation failure. Ion Bomb Only takes 1 power for 4 ion damage, but extremely long cooldown. Enemy AI will retreat to med-bay when hurt unless medbay is destroyed. Since it doesn’t work every time the developers decided not to consider this a bug, and to keep it part of the game. Edit : BL2 is the favorite, more precise, pair well with other weapons, can't be shot down by defense drone. Beam 1 drones cannot drag across the “long side” of a room (their beam is shorter than 1 tile), but Beam 2 drones can. Selling Glaive Beams for just one-twenty scrap. 71K subscribers in the ftlgame community. 2. Glaive Beam, Flak II - They have similar charge times, Flak II can fairly reliably take down most shields to allow the Glaive to be used to the fullest. Artillery and Glaive above Mini beam is a joke lmao. However, skilled players know that this is not entirely the case. You are supplementing them with hermes missiles and boarding parties, not the most efficient combination but one that is working. Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. I then gained 156 Scrap, A Glaive Beam, and a quest marker. You want not just firepower to complete the quest, but relatively quick firepower because you will be dealing with a ship that will try to jump quickly. A very diverse crew, burst laser Mk. Lasers are general-purpose energy weapons. VICTORY IN HARD MODE. Lasers are general-purpose energy weapons. Rock crew will also help here. 8m long, doors open to 109cm wide, and the glaive beam is 5. Best I've got so far is tele into 4 room (ideally weapons) and MC first responder, then bomb the medbay, send over 2 more. 253 votes, 14 comments. Discussions Rules and GuidelinesFTL: Faster Than Light is a "Roguelike-like" spaceship simulation game developed by Subset Games. May 24, 2014 @ 9:16pm I always buy it. Basically, it exaggerates the worst aspects of the Glaive Beam. #10. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. It took like 7 drone parts but the defence drone finally missed. With a glaive beam, no less. Hacking phase 2 flagship was my only option to get through the shields. Also a place to share FTL-related projects and ideas! Jan. Drones are most useful on defense. Premium Powerups Explore Gaming. This one runthrough I got a Glaive Beam, and two Flak 1's. I now always play with captains edition and infinite loot add on with fleet disabled and once I got two optimized burst laser 3s ( optimized means they take. This is a list of useful guides regarding FTL. Board index FTL General Mods Working Mods; It is currently Sun Jul 30, 2023 1:56 pm; All times are UTC [OVERHAUL - USES HYPERSPACE] FTL: MULTIVERSE Version 5. This weapon seems to be much maligned, largely because of its long (19 second) recharge time. "Take off the oxygen and bring up the Glaive Beam. Guide to the DA-SR 12 (Stealth Type-B) By Mittsies. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Nug_69. Eculc • 8 yr. The Glaive beam will in do 2 damage per room if 1 shield bar is up. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in. The Stealth B has several crushing advantages: it starts with a Cloaking unit, and not only that, one that begins already upgraded to level 2. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. FTL: Faster Than Light. This random event occurs in: Rock Homeworlds The Long-Ranged Scanners will detect ship presence. Glulam is available in both custom and stock sizes. Combinded with hacking or laser spam, it is possible to peel away. Not a single one of your Scrap is used elsewhere until then.